Friday, 14 November 2014

EXP 2: PROGRESS, WEEK 6

WEEK 6 LECTURE:

In this weeks lecture it was interesting to see different materials and how they erode overtime. It was interesting to learn about how safety glass shatters.I wanted to add graffiti into my model, however since my project is underwater, realistically it would dissolve off the concrete. Therefore, graffiti plays no significant role in  my project.



Demonstrating the notion of decay:

I added a fungi, moss type material onto my wood textures, which gives it a more rough, disgusting texture in CryEngine.

Before & After:

I also went back to Crazy bump and made the intensity of all my textures more intense, so that it would look more bumpy in the game engine. 
I moved the shattered pieces inwards, and outwards to give a 3D effect. I like the shadows that it casts. 

Sunday, 9 November 2014

EXP 2: PROGRESS, WEEK 5


TEXTURES: (out of water)
The building should be underwater, however I lowered the water level to show my textures.
I think i might make them darker, and give the bump maps more depth. 







Saturday, 8 November 2014

EXP 2: 4 VIDEOS

WEEK 5 LECTURE:


In this weeks lecture, the things that stood out to me were Robert Polidori's photo of the car after the flood.  The striped patterning on the car was interesting, how it blended with the house's facade, Perhaps I should make the water in my level only cover half  of the building. It was also interesting to see the absurdity of abandoned places, and how random objects are left in random places, with no context behind it. It makes the viewer create their own version of what happened. This lead me to think that I should barricade the doorway. 

5 VIDEOS:

1.Although this isn't trailer, it is very influential on my project because of the murkiness of the water, and the textures of the decayed materials.   I also like the slow pace of the video.




2.The architecture at the beginning of the video is interesting, the structures are still standing, and covered in moss.





3. This trailer is demonstrative when considering textures. The Music also sets the tone very well, also the camera angles/scenes match the music.




4. I like the juxtaposition of what the audeience sees and hears. The music becomes comedic, as it doesn't suit the thrill of the visuals. This shows how music can change the mood of a trailer.


5. Even though this isn't a trailer, or movie, but a music video, I like the awkward camera angles, and transition from moving shots to still shots. This will influence the video i make when representing my project.


Thursday, 2 October 2014

EXP 2: 3 SKETCHES


ARCHITECTURAL COMPUTING CHALLENGE: To explore and illustrate the state of decay, structural failure, materiality, abandonment of an important piece of architecture, 100 years after the end of human life on earth.


Concept/ Approach

I want to portray the Church of the Light in a unique and distinctive way, in order to do so, I came up with the idea of a world lost due to global warming ( or a similar issue that would result in a change of water level).  The water level would be a few metres higher than the roof of the building. 
My video will focus more on the state of decay, structural failure, and materiality,  than the cause of it.  This is simply because that's the criteria of the challenge. 

I imagine that the water level would have raised gradually over time, taking a month or so for it to completely cover the church. 

Since it has spiritual value, people would find a way to prevent the flood from affecting the church, such as covering the doors with wood, metal sheets. 





Sunday, 28 September 2014

EXP2: MATERIAL STUDY



Reinforced Concrete:

Church of the Light, is primarily made up of reinforced concrete blocks. 
Reinforced concrete is a useful material because the concrete reacts well to compression, while the steel reinforcing bars react well to tensile stress. Therefore the overall material reacts well to axial stress.  
worn out reinforced concrete, revealing exposed steel bars. 

*note: make this pattern but in the shape of an upside down cross. Juxtaposes the church. 


Timber:

Timber is treated in order to prevent rotting, strength and  from getting eaten by insects, such as termites. In Church of the Light it is used for flooring, and for the furniture. ( seats, chairs, table and podium). The wooden panels have been varnished with a dark maroon colour for not only antithetical purposes, but in order to protect the timber from rotting. 

Timber erosion underwater:


change in texture - becomes most furry looking, as timber helps the growth of bacteria. 


Steel:
Steel makes a physical change in colour and texture, when it comes in contact with water and oxegen. as it rusts. Salt water speeds this process up.

The exposed steel in Church of the Light is used in the framing of windows and doors. The steel is shapes as an "I" to reinforce each end of the material, and therefore give it more structural integrity 
effects of steel under water:
The bow railing of the Titanic.
Suspended from Titanic's bow railing, rust "icicles" eat away at the decaying wreck (file photo).

Tuesday, 23 September 2014

EXP 2: SPEC & DDN TEXTURES

WEEK 2 LECTURE:

It was interesting to see how reinforced concrete was made, I had never seen it before, only read about it. It gave me a better idea of how the Church of Light was constructed, which also gives me a better idea of how it can be deconstructed. Maybe i can have some of the steel bars sticking out, for the final project. 


 Concrete Walls
Before & After



Wood
Before & After




 Concrete Floor
Before & After

***



Reinforced Concrete:

Church of the Light, is primarily made up of reinforced concrete blocks. 
Reinforced concrete is a useful material because the concrete reacts well to compression, while the steel reinforcing bars react well to tensile stress. Therefore the overall material reacts well to axial stress.  
worn out reinforced concrete, revealing exposed steel bars. 

*note: make this pattern but in the shape of an upside down cross. Juxtaposes the church. 


Timber:

Timber is treated in order to prevent rotting, strength and  from getting eaten by insects, such as termites. In Church of the Light it is used for flooring, and for the furniture. ( seats, chairs, table and podium). The wooden panels have been varnished with a dark maroon colour for not only antithetical purposes, but in order to protect the timber from rotting. 

Timber erosion underwater:


change in texture - becomes most furry looking, as timber helps the growth of bacteria. 


Steel:
Steel makes a physical change in colour and texture, when it comes in contact with water and oxegen. as it rusts. Salt water speeds this process up.

The exposed steel in Church of the Light is used in the framing of windows and doors. The steel is shapes as an "I" to reinforce each end of the material, and therefore give it more structural integrity 
effects of steel under water:
The bow railing of the Titanic.
Suspended from Titanic's bow railing, rust "icicles" eat away at the decaying wreck (file photo).

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